We’ve come across some wild stuff while working on this project, but nothing prepared me for just how challenging some of the maps were going to be to not only recreate (and stay true to the legacy map style), but to actually make them useful for players. One of our biggest goals with Remapster isContinue reading “Mapping Attohwa Chasm”
Author Archives: spalose
Adoulin, Yorcia Weald, & Lots of Gates
It’s been a busy month, but that doesn’t mean I wasn’t able to find some downtime and crank out a few more maps! I’m continuing to prioritize maps that see a lot of use by today’s playerbase, so I thought it would be a good time to tackle Western and Eastern Adoulin, as well asContinue reading “Adoulin, Yorcia Weald, & Lots of Gates”
Windurst & Lots More Icons
It’s been a bit of a slow/busy week, but I still managed to crank out the Windurst maps and started on Yorcia Weald (not showing that one just yet). Tackling an Adoulin field map also got me into a fun groove of trying some icons for colonization rieves.
The San d’Oria Suite and Yuhtunga Jungle
I wrapped up the San d’Orian collection of maps a day or so ago, and glad I did, because it was actually really boring and time-consuming to make. Turns out hundreds of vertical and diagonal lines aren’t fun to draw. Add that to list of things I don’t like about San d’Oria already. 😛 OneContinue reading “The San d’Oria Suite and Yuhtunga Jungle”
The Giddeus Experiment
One of the goals of Remapster is to dig into the excellent community resources that have been created over the life of FFXI and utilize them to render extremely useful maps that don’t detract from the “legacy feel”. I felt Giddeus was a great subject for pulling some of those resources into something that lookedContinue reading “The Giddeus Experiment”
Bastok Mines and Port Bastok
Finished a few more of the Bastok maps – time for Metalworks!
Created a few new icons to what I’m sure will become a growing set.
Project Kick-Off + First Map
I kicked off the remapster project yesterday in a reddit post, and showcased the first HD map, Bastok Markets. I got a lot of great feedback and enthusiasm, and I’m excited to start this journey. I’ve always wanted to contribute to the FFXI modding community, and this provides me a great opportunity to improve myContinue reading “Project Kick-Off + First Map”