It’s been a busy month, but that doesn’t mean I wasn’t able to find some downtime and crank out a few more maps!
I’m continuing to prioritize maps that see a lot of use by today’s playerbase, so I thought it would be a good time to tackle Western and Eastern Adoulin, as well as several of the Gates maps.
I also took a stab at actually making Yorcia Weald usable.
- All of my maps so far are “base level” maps, meaning that aside from some text, pointers, and general terrain arrows, they’re pretty blank. I’m doing this primarily so that we can, in the addon, make all icon types able to be toggled on and off at the user’s discretion. A major issue I have with some community maps is that they are so cluttered it’s hard to make sense of them.
- With regard to Yorcia Weald in particular – I did use a combination of several community-made maps to try and get the actual navigable areas represented in the illustration. But because those source maps were themselves pretty small, there may be some inaccuracies and I may have drawn a passage or wall where there isn’t one. Unfortunately, I don’t have a ton of time to also go scout the zones and make sure these are pixel-perfect. If you DO and you manage to find something inaccurate in my maps, please do not hesitate to let me know by leaving a comment!
On with the show!