Hey all, time for another update! We’ve been working hard on map pack 2 for the last 2 months and we’re finally ready to release! We also have made some fixes to the maps in map pack 1, driven by our own testing but most importantly by YOU. We’ve gotten lots of feedback from youContinue reading “Map Pack 2”
We’ve come across some wild stuff while working on this project, but nothing prepared me for just how challenging some of the maps were going to be to not only recreate (and stay true to the legacy map style), but to actually make them useful for players. One of our biggest goals with Remapster isContinue reading “Mapping Attohwa Chasm”
2048 pixel in-game maps are here!
We’re back! And we’ve got some new goodies to show off. Some new features, an announcement, and some technical details.
One of the core features we’ve always planned for was the ability to hide the onslaught of icons in groups so you can focus on what’s important right now. Now that I have some time to sit down and write some code, it was what I wanted to focus on first. We settled on EasternContinue reading “Layers Like an Onion”